Bethesda publishing head Pete Hines is retiring from the Starfield developer after 24 years, he announced on Twitter (or X) on October 16. Hines’ decision comes only a few days after Microsoft, which owns Bethesda Game Studios, was rubber-stamped to complete its $69 billion Activision Blizzard buy.
“I […] will begin an exciting new chapter of my life exploring interests and passions, donating my time where I can, and taking more time to enjoy life,” Hines wrote. “This was not a decision I came to easily or quickly, but after an amazing career, culminating in the incredible launch of Starfield, it feels like the time is right.”
“This is certainly not goodbye by any means,” Hines continued. “Working with the amazing people, teams, and studios at Bethesda has been the greatest experience of my life. […] Love you guys.” Kotaku reached out to Hines for comment.
Bethesda was equally gushing in its own Twitter announcement post, saying “Pete’s public presence was only a small part of his role at Bethesda, although the way he represented us carried over into the values he nurtured here: authenticity, integrity, and passion.” Later, the developer posted a doctor’s note addressed to Hines (in the past, he’s liked pardoning gamers from work during a huge Bethesda release cycle), prescribing him “lots of gaming, devoting care and affection to foster pups, […] and of course…more games!” It’s an interesting treatment plan, but it seems like it could work for Hines, who sunk 130 hours into Starfield earlier this year.
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“More games” are also likely in Bethesda’s future—Microsoft’s Activision Blizzard merger promises to “bring players together,” Microsoft Gaming CEO Phil Spencer wrote on Twitter, and along with the franchises it’s absorbing, it will add 10,000 employees to its union-neutral workforce. 10,000 employees, but Pete Hines ain’t one.