The Elder Scrolls VI Definitely Isn’t Coming To PlayStation

Two characters from The Elder Scrolls shed a tear while standing in front of a forest.

Image: Bethesda Game Studios / Kotaku

Elder Scrolls VI won’t be coming to PS5 whenever it finally debuts. Though you might’ve already filed this news under “well, duh,” it’s now clear as day courtesy of official documentation from Microsoft.

Originally announced at E3 2018 (which Bethesda’s own Todd Howard thinks was perhaps a tad too early), The Elder Scrolls VI will mark the first single-player entry in the fabled Elder Scrolls series of big-ass open-world RPG romps since the undying colossal success that was 2011’s Skyrim. News on the TES6 front has otherwise been very quiet, and Bethesda only just released its other epic, long-in-development RPG, the space-themed Starfield. New reporting from Axios’ Stephen Totilo, however, makes it clear that TES6 will be an Xbox and PC exclusive.

The Elder Scrolls VI targets a 2026 release

PlayStation-owning fans of Bethesda jams have been holding out hope that despite Microsoft’s purchase of Bethesda in 2020, Elder Scrolls VI might still come to a Sony machine. CEO of Microsoft gaming Phil Spencer has said as recently as September 6 that the company considers exclusives on a “case-by-case basis” and that it “wants to make sure that [its] games are available in so many different places.”

As per a post on X (formerly Twitter) from Stephen Totilo of Axios, Microsoft’s communications during the FTC case concerning its controversial Activision merger spelled out that The Elder Scrolls VI is coming to Xbox and PC only. In a Microsoft-confidential chart that saw release due to the legal proceedings, The Elder Scrolls VI clearly has a big ol’ red X in the “Released on PlayStation?” column.

https://x.com/stephentotilo/status/1703758480509661480

The same chart indicates that The Elder Scrolls VI is aiming for a 2026 or later release date. Given the size and scope of Bethesda games, they do take a long time to make. After The Elder Scrolls VI, Bethesda is expected to release Fallout 5.

So, sorry PlayStation Skyrim fans. But, hey, at least you got a head start on Baldur’s Gate 3. And given TES6’s likely release window, at least you’ll have enough time to save up for an Xbox or gaming-worthy PC? Hey, don’t look at me. I’m just the messenger.

Todd Howard Revealed Elder Scrolls 6 Early Due To Grumpy Gamers

A lead Skyrim designer has explained why Bethesda exec Todd Howard peeled back the curtain on The Elder Scrolls 6 in 2018, despite the studio’s years-long focus on shipping Starfield: Angry gamers with their pitchforks and torches.

Read More: Todd Howard Seems To Think Bethesda Announced The Elder Scrolls VI Too Early

In an October 23 interview with the gaming podcast MinnMax, Bruce Nesmith spoke about his history with Bethesda Softworks. Nesmith—who’s been with the company on and off since the ‘90s with credits on Fallout 3, Oblivion, and Skyrim—told host Ben Hanson that Bethesda was getting shit for remaining so tightlipped on The Elder Scrolls 6 for such a long time. It got to a point where, according to Nesmith, Howard had to do something to quell a supposed angry gamer mob. And that something, it turned out, was dropping a teaser of the next entry in The Elder Scrolls series during E3 in June 2018. Nesmith said:

“Well, you have to remember the company took years of hits for not talking about Elder Scrolls 6. I mean, years of hits. Because Todd’s opinion—one which I share, by the way—is that the video game industry has short memories. Those companies that start touting their games years ahead of time actually, you know, they screw themselves. The best time to start talking about it is six months before releases. […] So, only the fact that everybody was—you know, the pitchforks and torches were out. It got Todd to say, ‘Yes, we’re going to do Elder Scrolls 6. I promise you, it’s for real. It’ll happen.’ But I’m betting you won’t hear much in the way of details until about six months before release, which is the way it should be. I think that’s the best approach, and [Todd’s] proven that that works really well—at least for Bethesda.”

MinnMax

The Elder Scrolls 6 was revealed at E3 2018 with a teaser that pans over a mountainous landscape while drums crescendo into a horn section—and that’s it. Since the teaser, tiny bits of news like the game going into early development this year and the potential setting the game will take place in trickled out of Bethesda’s offices, but it’s essentially been radio silence for the past five years.

Kotaku reached out to Bethesda for comment.

Nesmith doesn’t work at Bethesda anymore. According to his LinkedIn page, he left his role as design director in September 2021 and self-published a Norse mythological fantasy epic called Mischief Maker. However, Nesmith told Hanson that some of his ideas might still appear in The Elder Scrolls 6.

“The whole magic system for Skyrim? I persuaded Todd to let me throw out the baby and the bathwater and restart [it] from scratch, and he trusted me enough to do that,” Nesmith said. “There will probably still be traces of that in [The Elder Scrolls 6]. The whole ‘you do it to get better at it’? While that was not my unique idea, I had a large hand in that. That’s absolutely gonna continue. A lot of the concepts dealing with how you level and things like that, you know, there will be a bunch of new ideas thrown in, but I’m betting some of the stuff that I worked on will still survive in the new one.”

Read More: Fallout 5 Is Bethesda’s Next Game After Elder Scrolls 6, Will Probably Be Out By 2050

It’ll probably be a while before we find out, but whenever it drops, Todd Howard said it may be the last one he works on. No matter what The Elder Scrolls 6 entails, though, we know it’s not coming to PlayStation anytime soon.