The full list of 36 games for Xbox Live Gold’s replacement, Game Pass Core, has been revealed a day ahead of its launch. And they’re…they’re really good.
Thank You, PS Plus, For Making My Backlog Even Bigger
18 years of Microsoft’s Xbox Live Gold comes to an end tomorrow, September 14, when it will be taken out behind the company’s Redmond, Washington headquarters and shot dead. An anachronistic hangover of the pre-Game Pass era, Gold and its Games with Gold monthly downloads have recently been limping into obscurity, and at this point it’s a kindness to let it go. In its place will arrive the bouncing new-born puppy, Game Pass Core.
Core, essentially an equivalent to Sony’s PlayStation Plus Essential service, is to be the budget incarnation of Game Pass, lacking access to the service’s full library of hundreds of games, but instead offering a curated selection of 36 titles, along with the somehow still toll-gated access to online gaming. But here’s the thing: they’re 36 really decent games.
We previously learned what 25 of the games would be, but Microsoft kept Goldmembers waiting until the last second to learn the full details of what their accounts would be converting to. Stand-out new titles include Stardew Valley, Vampire Survivors, Among Us, Firewatch,and Dead Cells. Joining the likes of AAA titles such as Dishonored 2, Doom Eternal, and Forza Horizon 4, it’s an eclectic collection that really doesn’t feel like the pile of leftovers a cynical person might have expected. (Hello.)
Core will be priced the same as Gold, at $10 a month, and current customers will be automagically converted over. It’s a confusing price-point, given the fuller version of Game Pass is just a dollar more, and includes all the same games plus literally hundreds more. However, you can also pick up a full year’s worth of Core for $60, which would halve the price, while no such discounts appear to exist for the higher tiers. And honestly, as much as I’d love to gripe, $60 for 36 properly good games is rather good. Meanwhile, Game Pass Ultimate recently upped its price a couple of bucks a month to $16.99.
The catch is, games will only be added to Core two or three times a year, rather than Gold’s system of offering two different games each month. However, as we mentioned, it’s a fine list of games. Here’s the lot:
Among Us
Astroneer
Celeste
Dead Cells
Descenders
Dishonored 2
Doom Eternal Standard Edition
Fable Anniversary
Fallout 4
Fallout 76
Firewatch
Forza Horizon 4 Standard Edition
Gang Beasts
Gears 5 Game of the Year Edition
Golf with your Friends
Grounded
Halo 5: Guardians
Halo Wars 2
Hellblade: Senua’s Sacrifice
Human Fall Flat
Inside
Limbo
Ori & the Will of the Wisps
Overcooked! 2
Payday 2: Crimewave Edition
Powerwash Simulator
Psychonauts 2
Slay the Spire
Spiritfarer: Farewell Edition
Stardew Valley
State of Decay 2: Juggernaut Edition
Superliminal
The Elder Scrolls Online
Teenage Mutant Ninja Turtles: Shredder’s Revenge
Unpacking
Vampire Survivors
Keen games players will likely have already picked up most of these that interest them in the last couple of years, but then this service really isn’t aimed at you. Think of Core as the version of Game Pass you get your aunt when you buy her her first console, a taster menu of the possibilities of gaming. Heck, just Powerwash Simulator and Fallout 4 would keep most people’s evenings busy for the first year.
Meanwhile, it still sucks beyond comprehension that consoles are still somehow charging monthly tithes for online access. Over at PC Land, it’s all free!
The successors to Microsoft’s current game consoles, the Xbox Series X and Xbox Series S, seemingly won’t be coming out until sometime in 2028. That’s according to conversations between company executives that were recently made public in federal court filings following the Federal Trade Commission’s failed attempt to block the Activision Blizzard acquisition back in June.
Thank You, PS Plus, For Making My Backlog Even Bigger
As first reported by Axios, transcripts of a May 2022 meeting recently released by the Northern District Court of California show Microsoft CEO Satya Nadella asking if the “plan for 2028” is to stick with a single main platform target for developers to make games for or pursue something more like the range of specs seen on PC. Based on other executives’ responses, it sounds like some combination of the two.
“We have already started this journey with Xbox One and Xbox One X, furthering it in Series S | X,” corporate VP Kevin Gammill wrote, as transcribed by Axios. “We need to be even more flexible going forward with gen 10, but also provide the ability for creators to take advantage of unique hardware capabilities.”
Plans can always change, but the exchange makes it appear as though Microsoft will double-down on its current multi-model approach with the Series S being weaker but more affordable than the Series X, a more direct competitor to Sony’s equivalent PlayStation 5. 2028 would also make the current generation nine console cycle one of the longer ones. It was six years between the PS2 and PS3, and seven between the Xbox One and Xbox Series X/S.
“I think we’re kind of at the end of the beginning,” Microsoft gaming CEO Phil Spencer told IGN in an interview last month, three years into the life cycle of the current consoles. Early supply shortages and game delays due to the global pandemic may have slowed things down initially, but major new game releases ticked up in 2023, and have already called into question the long-term capabilities of the less technically powerful Xbox Series S.
Despite an apparent requirement that games on Series X have gameplay feature parity with the Series X versions, Larian Studios got an exception to the rule and will eventually ship Baldur’s Gate 3 for Series S without the split-screen co-op it will enjoy in other console versions. While Microsoft continues to back its weaker console, it’s hard to see how it can make it all the way to 2028 without being forced to make more compromises, or some games potentially seeking to skip it altogether.
As reports that a Nintendo Switch successor is inbound become more commonplace, we’re learning more about what we can likely expect from the company’s next console. Maybe this was to be expected, but new details suggest that the performance of the Nintendo Switch 2—or whatever it ends up being called—may be roughly on par with the PlayStation 4 and Xbox One. That would represent a nice step up from the current Switch, though obviously not enough of one to match Sony and Microsoft’s latest consoles.
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Read More: Report: Nintendo’s Switch Successor Console Releases In 2024
According to The Verge, Activision Blizzard executives—including CEO Bobby Kotick—met with Nintendo in December 2022 to chat about the Switch 2. As uncovered in a heavily redacted summary document labeled “NG Switch Draft.pdf” (a stand-in for “next-generation Switch”) that was made public due to the FTC v. Microsoft hearings, Activision’s head of platform strategy and partner relations, Chris Schnakenberg, suggested in internal emails that the Mario creator’s Switch successor might be more akin to the PS4 and Xbox One than to the latest hardware on the market.
“Given the closer alignment to Gen8 platforms in terms of performance and our previous offerings on PS4 / Xbox One, it is reasonable to assume we could make something compelling for the NG Switch as well,” Activision Blizzard said in the documentation reviewed by The Verge. “It would be helpful to secure early access to development hardware prototypes and prove that out nice and early.”
It’s been many generations now since Nintendo was competing directly with Microsoft and Sony in the technical power department, so it’s hardly surprising that the next Switch may not be able to push as many polygons as a PlayStation 5. What it will likely do is allow the company to offer a nice increase in power while still preserving the Switch’s hybrid nature, which should make games like The Legend of Zelda: Tears of the Kingdom look even better.
Kotaku reached out to Nintendo for comment. When reached for a comment, an Activision Blizzard spokesperson declined to discuss the nature of the news.
Read More: Report: Nintendo Is Holding Secret Switch 2 Demos For Developers
Although we’ve potentially now got an idea of the Nintendo Switch 2’s power, it still remains to be seen exactly how the company’s next-generation console will actually perform. At the very least, hopefully we can expect Nintendo to address the drift in its wireless controllers. Come on, Nintendo, I’m begging you here.
Microsoft has big plans for the fourth year of the Xbox Series X/S, based on new leaks from the Federal Trade Commission’s failed court fight to block the company from acquiring Activision Blizzard in June. In addition to a revised Series S, the tech giant is also planning a cylyindrical, disc-less update to the more powerful Series X, complete with a new controller featuring better haptic feedback.
Thank You, PS Plus, For Making My Backlog Even Bigger
The information, which is always subject to change prior to products actually shipping, was buried in unrelated files uploaded by the Northern District Court of California and is part of a massive trove of unredacted documents. A strategy roadmap for the Xbox brand through 2030 points to the planned release of the Series S refresh (codename Ellewood) and Series X refresh (codename Brooklin) in late 2024 alongside an all-new Xbox controller (codename Sebile).
Screenshot: Microsoft / Kotaku
Based on the leaked documents, the new versions of the consoles will retain their existing $300 and $500 price points respectively, but offer a number of upgraded features. The new Xbox Series X will by a cylindrical shape and have no disc drive either, suggesting Microsoft could be heading to an all-digital future. While it will retain the same 16GB ram and 12 teraflop specs as the existing launch console, it will have 2TB of internal storage instead of 1TB, faster Wi-Fi 6E support, Bluetooth 5.2 radio, 15 percent less power consumption, and a USB-C port on the front.
The new controller, meanwhile, will be two-toned and come with a rechargable and replaceable battery. More importantly, Microsoft’s internal strategy documents claim it will offer precision haptic feedback, quieter buttons and thumbsticks, and an accelerometer. The controller will also apparently turn on simply by picking it up rather than pushing a button. It will seemingly be priced at $70.
Screenshot: Microsoft / Kotaku
According to the roadmap, the controller will arrive in May, followed by the Series S refresh in September and the Series X refresh in November. Microsoft Gaming CEO Phil Spencer had previously told Bloombergand others in interviews throughout the summer that the company was not working on any substantial power upgrade to its current consoles prior to the next hardware generation, which leaks suggest is currently planned for 2028.
Sony, on the other hand, is reportedly currently working on a PlayStation 5 Pro. It’s still not clear what the specs of that machine might be. The PS5 currently appears to be outselling the Xbox Series X/S two to one. A majority of current Xbox owners have so far opted for the less powerful Series S, however. New data released as part of the FTC trial puts it at roughly 75 percent compared to 25 percent for the Series X.
Starfield was supposed to be Microsoft’s biggest release of 2022. When it ended up getting delayed, the company looked into striking deals with third-party publishers like Electronic Arts and Ubisoft for major blockbusters it could bring to Game Pass day-and-date to fill the gap. A new internal email exchange leaked from the Federal Trade Commission trial earlier this year shows exactly how much Microsoft thought those deals might be worth, giving us our best sense yet of what it costs to secure blockbusters like Star Wars Jedi: Survivor and Grand Theft Auto V on the Netflix-like subscription service.
Lego Star Wars: The Skywalker Saga’s Air Combos Make Me Feel Skilled AF
“This is really a disaster sistuation for us given all we’ve invested in content across studios at our GP content fund,” Phil Spencer wrote to fellow Xbox exectuives in a May 7 email. He was referring to Bethesda’s open world sci-fi RPG Starfield, whose delay at the time threatened to leave a 16-month hole in the Xbox first-party exclusive release calendar just two years into the Xbox Series X/S’s life-cycles.
Sarah Bond, Microsoft’s VP of gaming business development, responded to the discussion later in the month with a breakdown of major third-party games expected to arrive throughout 2022 and early 2023 that could make a big splash on Game Pass. Those included everything from Lego Star Wars: The Skywalker Saga to Suicide Squad: Kill the Justice League, including an analysis of how many hours each game was likely to be played on Game Pass, how much it would cost to get the game on the service, and whether the publisher who owned it would be likely to make a deal.
Here’s the full list of estimates:
Lego Star Wars: $35 million
Dying Light 2: $50 million
Cities: Skylines 2: unknown
Red Dead Redemption 2: $5 million per month
Dragon Ball: The Breakers: $20 million
Just Dance: $5 million
Return to Monkey Island: $5 million
Wreckfest 2: $10-$14 million
Baldur’s Gate 3: $5 million
Gotham Knights: $50 million
Assassin’s Creed Mirage: $100 million
Suicide Squad: $250 million
Star Wars Jedi: Survivor: $300 million
Mortal Kombat 1: $250 million
Grand Theft Auto V: $12-$15 million per month
Blood Runner: $5 million
Net Crisis Glitch Busters: $5 million
The estimates vary wildly depending on the size of the release as well as whether it would be day-and-date on the service. Notably, some games like Assassin’s Creed Mirage and Suicide Squad ended up getting delayed (the latter still doesn’t have a new release date). It’s also funny to see Baldur’s Gate 3, one of the biggest games of 2023, low-balled at just $5 million (it’s out on PlayStation 5 now but delayed on Xbox due to issues with the Series S version).
Bond also notes that games like Suicide Squad and Mortal Kombat were unlikely to come to Game Pass due to corporate tumult at Warner Bros. following the merger with Discovery. Star Wars Jedi: Survivor also appeared to be off the table. Gotham Knights and Assassin’s Creed Mirage were considered much more viable and cost-effective deals. And indeed, while not day-and-date, Lego Star Wars did end up coming to Game Pass on December 1 of last year. Today, Microsoft officially announced Gotham Knights is arriving as well.
Companies like Activision (soon to be acquired by Microsoft) and Sony have been critical of day-and-date deals with subscription services, claiming it devalues games sold for $70. The PS5-maker has specificaly said it won’t bring blockbusters like Spider-Man 2 to its competitor, PS Plus, until years later to avoid cannibalizing sales, arguing that the economics aren’t sustainable for high-quality first-party exclusives. Microsoft has disagreed, promoting services like Game Pass as a way to introduce games to bigger audiences and claiming that it actually increases how much subscribers spend on the platform.
Spencer’s email exchange with Bond ends on a note about what ended up being the biggest game of 2022. “Another option with the hit factor around Elden Ring is to try to get all of the Dark Souls games and make a push with [FromSoftware] and an Elden Ring upsell,” Spencer wrote. “Like that one,” Bond wrote back. “Will do.” It’s not clear if Microsoft is still pursuing that deal.
Fans have long wanted Rockstar Games to release a next-gen patch or updated version of Red Dead Redemption 2 that would let the large game take advantage of the more powerful PS5 and Xbox Series X/S consoles. That’s not happened yet, even though many have speculated about it. And new documents reveal that even Microsoft was expecting a next-gen RDR 2 to be out by now.
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Released in 2018, Red Dead Redemption 2 is a massive open-world western and a prequel to the original, critically acclaimed Red Dead Redemption. When RDR 2 was first launched, there weren’t any next-gen machines out yet, so the game only came out on Xbox One, PS4, and PC. However, after Grand Theft Auto V and GTA Online received fancy next-gen upgrades in 2022, many assumed RDR 2 would get similarly improved ports. Five years after its initial launch, it still hasn’t happened, leaving many fans disappointed and frustrated.
In newly leaked documents and emails, it turns out the folks at Xbox were, like so many Rockstar fans, also expecting a next-gen update. In a document showing Summer 2022 emails between Xbox boss Phil Spencer and other execs about acquiring more games for the company’s subscription service, Game Pass, we see a chart that is basically a wishlist of potential games to add. And listed in that chart is an entry for RDR 2’s “gen 9” release.
Screenshot: Kotaku
According to Microsoft, the company expected Rockstar Games to launch this “gen 9” version of RDR2 in FY23Q2 aka between October and November of 2022. In the doc, Microsoft suggests that Rockstar and parent company Take-Two Interactive will want around $5 million a month to bring the next-gen version of RDR2 to Game Pass on day one. Further, it estimated around 10 million hours of the game would be played each month.
Based on the chart, Microsoft considered its chances to secure RDR2’s next-gen port as a day one Game Pass launch “very low” and listed its “Wow Factor” at medium. It also wasn’t sure if it would be able to get RDR2’s 2 PC port as part of the deal.
Of course, all of this planning and preparation was for nothing, as Red Dead Redemption 2 still doesn’t have a next-gen update or port. It’s a shame, as the game would look wonderful on the more powerful machines and would likely be able to run at 60fps, a big upgrade over the 30fps the game is currently locked to. Alas, it seems Rockstar is focused on the future and is busy developing the next entry in the Grand Theft Auto franchise, which we know quite a bit about thanks to a separate, different leak from last year.
Microsoft has announced the next crop of games you can snatch up on Xbox Game Pass for the rest of September and the early parts of October. The offerings are pretty lowkey, but there’s some cool stuff to download right now.
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For starters, Lies of P, the gritty Soulslike by South Korean developers Neowiz Games and Round8 Studio, is available now on Xbox consoles. That was already a day-one on Xbox Game Pass announcement, but since the game’s now officially launched, you can finally go download it. And that’s about it for what’s available right this moment. For the rest of the next batch of games you’ll have to wait between a couple of days to a couple weeks.
The quirky physics-based brawler Party Animals, for example, will be available on September 20. Payday 3, the first-person bank robbery shooter, lands a day after on September 21. Adventure puzzler Cocoon, from the lead gameplay designer of the atmospheric platformers Inside and Limbo, arrives on September 29. And that’s it for September.
Bringing up the rear are the superhero brawler Gotham Knights and The Lamplighter’s League, the turn-based strategy game from Harebrained Schemes, which hit Xbox Game Pass on October 3. While that’s a bunch of games coming to the subscription service, as is customary with these sorts of things, a handful of titles are also leaving very soon. Seven games will get booted from the vault come September 30, including the 2D side-scrolling Soulslike Moonscars, the live-service shooter Outriders, the action-RPG Weird West, and a few others. RIP.
Below is a breakdown of all the Xbox Game Pass games coming and going:
Remember when the Xbox Series X and S launched with a Yakuza game, but the PS5 didn’t? That was weird, right? For such a long time the Yakuza franchise had been closely tied to PlayStation. But, at least for a few months, the then-latest game in the series skipped Sony’s next-gen machine for Xbox’s fancy console. Why? The answer just came to light today, and it’s both complicated and silly.
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Back in November 2020, the Xbox Series X/S and PlayStation 5 launched with a handful of exclusives and a lot of ports. (It was mostly ports…) One of the oddest next-gen exclusives at the time was Yakuza: Like a Dragon, which was available at launch on PS4, Xbox One, and Xbox Series X/S. A few months later, this odd new entry in the popular Yakuza series finally landed on PS5. At the time, folks online assumed Microsoft had cut a deal with Sega to keep the game off the next-gen PlayStation. Others suggested the PS5 version had technical issues that forced it to be delayed. The real reason? Sega signed a few too many deals with too many companies.
As revealed in September 19’s massive Xbox leak, which included a load of emails and private documents from inside Microsoft, it seems Xbox boss Phil Spencer was just as surprised as gamers when he realized there wasn’t going to be a PS5 port of Like a Dragon.
In leaked emails from June 2020, Spencer is seen sharing this IGN tweet and asking if the game was “next-gen exclusive.” Another exec responds by telling Spencer that it isn’t, and that it will be available on PS4 as well as Xbox One and Xbox Series X/S. Spencer then replies how it’s “funny” that Sega doesn’t even list the PS5 on its website.
Screenshot: Kotaku
How two separate deals delayed the PS5 port
After some further chatter about possibly doing a Sega-themed Xbox in Japan, Damon Baker—then in charge of global gaming partnerships and development—laid out why Microsoft was going to have an exclusive next-gen port of Yakuza: Like a Dragon.
According to him, Sony had a 12-month exclusivity deal with Sega for the PlayStation release of the game in Japan and Asia.
This meant Microsoft couldn’t release an Xbox version of the game in Japan until that deal ended.
However, Microsoft also had a contract with Sega that included a parity clause that prevented Sony from releasing a next-gen SKU of Like a Dragon in Japan until Xbox did, too.
And because Xbox couldn’t release any version of the game in Japan until the PlayStation deal was done, Sony was unable to release a PS5 port in the region.
In that same email, Baker shared the news that Sega had no plans to launch a PS5 version in the United States, adding: “Sounds like we now have a timed exclusivity for next-gen.”
Screenshot: Kotaku
At this point, after pointing out that Microsoft had the rights to market the game outside of Japan, Spencer wondered if Xbox could advertise that the next Yakuza game was a next-gen exclusive on Series X/S, adding that it’s a “big deal” and later saying that it “might even be worth some money from us” if they can push that news in future marketing. Which happened, with Microsoft posting blogs talking about how the game would utilize the “next-gen” power of the Series X/S and hyping up the game’s release on its consoles.
In February 2021, about three months later, the Sony exclusivity deal in Japan expired, and Yakuza: Like a Dragon finally launched on Xbox One and Xbox Series X/S in Japan. The next month, it launched on PS5 in Japan and everywhere else, ending one of the weirdest bits of corporate contractual silliness I’ve seen in a long, long time.
This week brought us a wonderful treasure trove of leaks from deep inside the highest echelons of Microsoft’s Xbox division, accidentally shared online as a result of the company’s legal battle with the Federal Trade Commission over its now-greenlit Activision acquisition. These confidential emails, slides, and images of potential new products from the Xbox manufacturer reveal the inner workings of Microsoft’s gaming division, as well as whispers of some possible new games from Bethesda.
Thank You, PS Plus, For Making My Backlog Even Bigger
Read More:Looks Like Microsoft Was Responsible For Leaking Its Own Documents
The leaks happened courtesy of Microsoft itself, as it provided these sensitive documents to the court via a publicly accessible link. Yesterday Microsoft Gaming CEO Phil Spencer reacted to the leaks, saying that it “was hard to see our team’s work shared in this way.”
Microsoft considered buying Nintendo
In the leaked emails, Phil Spencer and Microsoft personnel discussed a possible acquisition of Nintendo.
Read More:Microsoft Casually Discussed Buying Nintendo Or Valve In Leaked Email
“At some point,” Spencer wrote, “getting Nintendo would be a career moment.” He speculated that the Japanese games giant could become more open to acquisition offers in the future due to changing pressures on its board of directors. “It’s just taking a long time for Nintendo to realize that their future exists off of their own hardware,” he wrote. “A long time… 🙂
The emails also reveal that Microsoft thought about purchasing Valve and Warner Bros. Games.
Bethesda might be working on an Oblivion remaster
Because I decided to flip my Xbox 360 from vertical to horizontal while it was running Oblivion, my adventuring in Tamriel was cut short via a huge circular scratch on the disc that no amount of toothpaste could remedy. Maybe I’ll get another chance; while it’s still up in the air, the 2006 Elder Scrolls adventure might get a fancy new remaster in which I could make up for those lost years.
Read More:Bethesda Road Map Leaks, Includes Oblivion Remaster And Dishonored 3
Bethesda’s roadmap was among the many recently released Xbox documents. It includes a sequel to Ghostwire: Tokyo, a Dishonored 3, and remasters of Fallout 3 and The Elder Scrolls IV: Oblivion. Also, don’t expect The Elder Scrolls VI for quite a while.
Spencer: AAA game publishers lost their mojo
Phil Spencer stated that “AAA publishers were slow to react to [the disruption]” of digital storefronts like Steam and the shops built into Xbox and PlayStation.
In a leaked email, Spencer wrote that third-party publishers were unable to replicate the “dominance” they established back in the days of video game retail. After losing their advantage of highly exclusive access to consumers in brick and mortar stores, they “have not found a way to effectively cross promote, they have not found a way to build publisher brands that drive consumer affinity (the way Disney has in video).”
He noted that instead they’ve adopted a strategy of making huge bets on highly expensive prestige projects, relying on those risky, all-in bets to establish and maintain publisher brands. He concluded that “the role of a AAA publisher has changed and become less important in today’s gaming industry.”
Microsoft expected a Red Dead Redemption 2 next-gen refresh
Microsoft seemed to have anticipated an Xbox Series X/S port of Red Dead Redemption 2 in 2022. This, of course, didn’t happen.
Read More:Xbox Expected A Red Dead Redemption 2 Next-Gen Update, Wanted It On Game Pass
Three-quarters of Xbox gamers had a Series S
The Xbox Series X and Series S consoles hit the market in 2020. Since then, the lower-powered, disc-less Series S actually makes up the majority of units sold. As of April 2022, 74.8 percent of Xbox Series owners were gaming on a Series S, suggesting just a quarter of the base left gaming on the more-powerful Xbox Series X unit.
Microsoft dramatically underestimated Baldur’s Gate 3
Baldur’s Gate 3 is a super good time. But Microsoft didn’t seem to think the D&D RPG would amount to much. In leaked comments, Microsoft estimated a $5 million expense to get the game on Game Pass, justifying the low monetary amount by describing Baldur’s Gate 3 as a “second-run Stadia PC RPG.”
Read More:Xbox Leak Estimates Cost Of Bringing Blockbusters To Game Pass
Reacting to this statement, Larian’s director of publishing noted that Microsoft was far from alone in underestimating the appeal of Baldur’s Gate 3.
Phil Spencer wasn’t impressed by PS5 reveal
In an email to Microsoft CEO Satya Nadella, Phil Spencer described the Xbox Series X/S line as a “better product than [what] Sony has, not just on hardware but equally important on the software platform and services.” He continued, “we have the ingredients of a winning plan […] today was a good day for us.”
Microsoft accidentally got an ‘exclusive’ Sega game
As the next-gen consoles launched in 2020 fans of Sega’s long-running Yakuza series were surprised that its latest entry, the RPG Like a Dragon, was available on Xbox Series X/S but not PlayStation 5. The Yakuza series had long been associated with PlayStation; what was up?
Read More:The Silly Story Behind The Weirdest Xbox Exclusive
Yesterday’s leak revealed that Microsoft was just as surprised, and it turns out the reason for Like a Dragon landing on Xbox first was due to two competing regional exclusivity agreements Sega made essentially short-circuited each other. The result? Xbox players ate well while PlayStation fans wept into their DualSenses.
The Xbox Series X might go all-digital in 2024
We didn’t just get scans of emails from very serious people, we also got some images and details of possible forthcoming hardware, including a cylindrical-shaped Xbox Series X that won’t include a disc drive.
Read More:All-Digital Xbox Leak Reignites Game Preservation Fears
Code named “Brooklin,” the leaked data indicates that the possible hardware refresh will include “more internal storage, faster Wi-Fi, reduced power” and a “more immersive controller.”
Image: Microsoft
If this thing does see the light of day I’ll happily refer to it as trash can Xbox, in honor of the similarly shaped 2013 Mac Pro refresh.
The Xbox could get a fancy new controller
The potential 2024 hardware refresh might also see a new Xbox gamepad hit the market. The image of a controller codenamed “Sebile” shows a two-tone color design and promises modular thumbsticks and features that many a PlayStation fan have known for a few years now: “lift to wake,” “precision haptic feedback,” and an accelerometer.
Image: Microsoft
Read More:Xbox Series X/S Redesign And New Controller Coming In 2024, According To Leaked Plans
Despite how the controller may look in this image, the copy indicates that it will feature the “same ergonomics” as the current Xbox Series X/S controller (codenamed “Merlin”).
Microsoft sees its next Xbox as a cloud ‘hybrid’ machine
Slides projecting the future of the Xbox platform indicate that Microsoft is very much looking to the cloud (where have I heard that before?) to help power its post Xbox Series X/S console, for which it’s looking at a 2028 release.
Read More:Microsoft Aiming To Release Next Xbox By 2028
Microsoft describes such a machine as a “next-generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences.” Cool?
So while we might get some sequels to beloved games like Dishonored and a fancy new controller for Xbox and PC, the leaked Microsoft materials also portend another nail in the coffin for physical game media . But hey, maybe Mario and Master Chief will get to go on a little adventure together at some point.
A newly unsealed FBI indictment accuses a former analyst at Goldman Sachs of insider trading, including allegedly using an Xbox to pass tips onto his close friends. The friend group earned over $400,000 in ill-gotten gains as a result, federal prosecutors claim. “There’s no tracing [Xbox 360 chat],” the analyst allegedly told his friend who was worried they might be discovered. He appears to have made a grave miscalculation.
Thank You, PS Plus, For Making My Backlog Even Bigger
The FBI arrested Anthony Viggiano and alleged co-conspirator Christopher Salamone, charging them with securities fraud on September 28. Viggiano is accused of using his previous position at Goldman Sachs to share trading tips with Salamone and others. Salamone has already pleaded guilty. Bloomberg reports that this is the fifth incident in recent years of a person associated with the investment bank allegedly using their position to do crimes.
Viggiano and Salamone were childhood friends, the FBI claims, and beginning last last Salamone allegedly purchased shares and call options for obscure companies including Maxar Technologies, Atlas Technical Consultant, and Syneous Health, after receiving tips from Viggiano. It sounds like at least some of this insider info was shared on Microsoft’s high tech, ultra-secure gaming platform.
“Signal, or like Xbox 360 chat, there’s no tracing that, good luck ever finding that,” Viggiano allegedly told Salamone in a recording made by the latter after both were first interviewed by the FBI in June. The two were discussing who in their inner circle might flip, with Viggiano trying to assure Salamone that potential incriminating evidence was out of the FBI’s reach. “So, I mean, at worst—we’re talking worst-case scenario, maybe I said something in…like the very first [message to Steve]. But that’s the worst case.”
It’s not clear if both friends actually still played games on the Xbox 360 in the year 2022, or if Viggiano was mis-remembering the name of the Xbox One or Xbox Series X/S. Maybe they did use the original 2005 console to communicate, thinking it was somehow more private as a result of its archaic interface and outdated systems. We also don’t know if the FBI ever actually got ahold of the Xbox chats in question, or merely got Salamone to confess by making it seem like they did.
Probably best to keep the crime talk on Xbox to a minimum either way, especially now that Microsoft is using AI to monitor communications for illicit and toxic activities.